![]() ![]() Texture shifts - allowing to shift the texture coordinates of objects in two independent directionsĭuring the development of openBVE (v0.9) and during the development of the animated object format, there were certain commands in existance ending in RPN, such as TranslateXFunctionRPN.Rotation - rotating objects around three independent axes.Translation - moving objects in three independent directions.State changes - basically allowing to switch between different objects at any time. ![]() BasicsĪnimation is performed via the following primitives:.It also allows to just group other objects (including other ANIMATED objects) without animating them.Īnimated objects can be used in CSV/RW routes (unless explicitly disallowed by some commands), as train exterior objects via the extensions.cfg, and as 3D cabs via the panel.animated file. The ANIMATED object format is a container format allowing you to reference other objects (B3D/CSV/X) and to apply animation to them. ![]()
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